Clair Obscur: Expedition 33 director says it could never have been made at a AAA studio
Clair Obscur: Expedition 33 director says it could never have been made at a AAA studio Clair Obscur: Expedition 33’s director believes the game would have taken over two decades to be greenlit, had he pitched it to a AAA studio. Guillaume Broche, creative director and CEO of Expedition 33 developer Sandfall Interactive, discussed the difficulty of pitching a brand-new IP to bigger companies in a YouTube interview withPouce Cafe....