Apex Legends players claim Bloodhound nerfs will kill the character
Bloodhound’s getting a significant set of nerfs in the Apex Legends Double Take Collection event patch, to the point where many Apex Legends players & pros feel as if the Legend is going to fall out of the meta entirely.
Balancing scan characters has always been a difficult task for the devs, withSeer, in particular, getting targeted with nerfs to the point where the Legend got forced out of the meta entirely.

However, Bloodhound has always been a meta staple despite having a variety of nerfs sent their way over the years.
That may be changing with theDouble Take Collection Event patch notes, as Bloodhound will be getting some rework-level changes to the way their abilities function. These changes certainly aren’t buffs.

Here’s the full list of the Double Take patch’s nerfs to Bloodhound:
Along with Bloodhound’s Beast of the Hunt ult getting nerfed and being much more easily countered by Legends like Caustic and Bangalore, their Level 3 upgrades are much weaker than what they had before.

Here are the Level 3 upgrades that are being replaced with this update:
Both upgrades were built around keeping Bloodhound up and allowing them to shred through teams, meaning that the new Level 3 perks will change their late-game identity in some huge ways.

Apex Legends pro ImperialHal simply said “F*ck me I guess” inresponse to the changes, while others have found some more creative ways to express just how hard these nerfs will hit Bloodhound.
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RIP Bloodhound@PlayApexpic.twitter.com/ThDqWm7XzB
They killed my manpic.twitter.com/VNKEopY9L1
As is true of any set of nerfs, there’s a chance Bloodhound won’t be hit nearly as hard as players are expecting by this set of changes. However, Bloodhound will certainly be weaker than they were before.