Obsidian has been a studio that punches above its weight with amazing RPGs likePillars of EternityandSouth Park: The Stick of Truth, as well as classic games likeFallout: New VegasandStar Wars: Knights of the Old Republic 2.While we’re waiting on the sequel to the sci-fi adventureThe Outer Worlds,the team is taking on its biggest challenge yet.Avowedis a first-person RPG that has a lot ofvisual similarities toSkyrim,but is set within the original world created forPillars ofEternitythat is ramping up to be our most anticipatedupcoming Xbox Series X gamealongsideFable. We’ve been tracking this game since it was revealed in 2020 and it now has a firm spot on our list ofupcoming video games. This could be the next great RPG experience you’ve been looking for, so check out everything you need to know aboutAvowed.

WhileAvowedis an Xbox exclusive, you can still find tons ofupcoming PS5 games,upcoming PC games, andupcoming Switch gamesto play on all platforms.

Release date

During the January Xbox Developer Direct, we learned thatAvowedwas scheduled to be released in the fall of 2024, however, that window was later pushed.Xbox has confirmedthatAvowedwill now release on August 13, 2025.

With Obsidian being owned by Xbox and a first-party studio,Avowedis an Xbox and PC exclusive. There is some possibility that it could come to other platforms like PlayStation in the future now that Xbox has started experimenting with bringing its exclusives to other platforms, but for now, it is best to assume this title will stay on Xbox and PC.

The Official Gameplay Trailer was shown off at the Xbox Games Showcase in 2023. We will discuss the actual gameplay in a minute, but this trailer does give us a glimpse into the world of the Living Lands. We see a few characters of different races, unique biomes, and dangerous monsters. It also keys us in on the main story thread of attempting to uncover the mystery of a plague that seems to corrupt its victims’ souls. There’s also the question of whether or not your character will end up being a savior or a villain, which will affect your ability to roleplay and how you want your story to go.

The Story Trailer clears up some of the details we only got hints about before. This plague we’re tasked with investigating is called the “Dreamscourge,” though what exactly it does is still unclear. As you learn more, different characters will tempt you to abandon your mission and take a different side of the conflict. It will be up to you what path you take and what ending you get as a result.

We also meet Giatta, who will be one of four companions you can adventure with and learn about as you adventure.

For some background,Avowedtakes place in the world of Eora fromPillars of Eternity,but does not require knowledge of that game. It is not a full fantasy world likeSkyrim,so it features technologies advancing to the level of guns at least, as well as plenty of mythical monsters and magic. The Living Lands is an island mostly isolated from the rest of the world, though your character is said to be sent there by the Aedyr Empire specifically to look into the plague. What role you play in the story, and which side you take on any conflict, will be up to you.

As mentioned, one look atAvowedwill evoke memories ofSkyrim.In some ways that’s an accurate description, but it doesn’t tell the whole story.

You will play from a first-person perspective wielding any combination of one-handed weapons, like swords, pistols, or magic, or a single two-handed weapon. You will be free to swap between all these options as well, even saving different loadouts to make it easier. You aren’t going to be locked out of any weapons or armor based on a class, for example. Instead, you will invest points and gain skills in whatever you want to make your own build as you play. You are going to have a character creator that lets you pick a background, but that will only impact story-related things.

This freedom is also promised to be a major component of the story and various quests you take, but we haven’t gotten any actual examples of just how flexible the game is. If the studio’s prior games are anything to go by, however, then you can expect many different and intelligent ways to complete quests that reward players who are attentive and creative.

Perhaps the biggest differentiator fromSkyrimis the fact thatAvowedis not a singular open world. While it was initially conceived as such, likeThe Outer Worlds,Avowedwill be hub-based. This choice was made so that the team could emphasize telling tighter stories across multiple locations without bloating the experience. We don’t know how many of these hubs there will be, but expect them to be modestly sized and also packed with details.

You don’t have to take on the danger of the Living Lands alone, though. Companions are available to join you on your adventure, and they will also impact the story. They are not meant to be random NPCs that fight for you and more like dedicated party members that you get to know and grow a bond with. Up to two companions can follow you at a time while the rest stay at your camp ready to be swapped in. We don’t know how many you will meet in total, but it doesn’t seem like any will be missable since some are required for specific story missions. During combat, you can give them general commands, but never specific instructions.

A deep dive video came out after the 2024 Xbox Games Showcase and featured the developers getting into the finer details of the game that trailers can’t truly show off. The key takeaways from this talk is thatAvowedwill be playable in either first or third person, you will be able to mix and match your abilities and have the option to respec your character, and it will feature full RPG systems like a skill tree, dialogue choices, and companion interactions.

Gear you find will also come in various qualities that include Common, Fine, Exceptional, and Legendary. If you like a piece of gear but it’s of lower quality, you can also upgrade it.

Digital Trends was able to gohands-on withAvowedin November 2024 to get an updated perspective on how the game would play. Specifically, we wanted to see how the game felt playing entirely from a third-person perspective. We loved the weighty feel of combat and the need to pick our attacks carefully thanks to the stamina meter. Third-person mode isn’t just an afterthought, though. The team had to make specific animations for first- and third-person for every interaction. However, it was the flexibility of the classless system that really won us over.

Not being tied to any specific class let us experiment with any weapon we wanted at any given time and made investing our skill points more satisfying.

Preorders forAvowedare currently live. There are two digital versions and one physical that you can claim. Here’s what each one includes:

Digital Standard Edition – $70

Digital Premium Edition – $90

Premium Edition Steelbook (Physical) – $95